![]() Finally, we'll explore how we can use the x-sheet to edit our mouth expressions to further refine our lip sync. In addition we'll learn how we can manually edit our mouth expressions in the timeline by using the data and library views. Following this we'll explore how we can use the sound element editor to edit the placement of different mouth expressions that are synced to our audio. From here we'll learn about mapping our phonemes to be synced to some imported audio using the auto lip sync feature. We'll begin by drawing different phoneme mouth expressions for our character that will be used for lip syncing. Genre: eLearning | Level: Beginner | Language: EnglishÄ«y utilizing the methods and approaches in the course you'll be able to get started with your own lip sync projects with confidence while also having a lot of fun. Digital-Tutors - Character Lip Syncing in Toon Boom Harmony | 500MBÄuration: 0h 50m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
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